Don't load user's shell env on app startup (#4681)

Co-authored-by: Michael Neale <michael.neale@gmail.com>
This commit is contained in:
Jack Amadeo
2025-09-23 20:38:07 -04:00
committed by GitHub
parent 44d01e2432
commit 44115a67ce
7 changed files with 48 additions and 93 deletions
+1
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@@ -11,6 +11,7 @@ description.workspace = true
workspace = true
[dependencies]
goose = { path = "../goose" }
mcp-core = { path = "../mcp-core" }
mcp-server = { path = "../mcp-server" }
rmcp = { version = "0.6.0", features = ["server", "client", "transport-io", "macros"] }
+15 -18
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@@ -1,4 +1,5 @@
use std::{env, process::Stdio};
use goose::config::get_config_dir;
use std::{env, ffi::OsString, process::Stdio};
#[cfg(unix)]
#[allow(unused_imports)] // False positive: trait is used for process_group method
@@ -8,30 +9,23 @@ use std::os::unix::process::CommandExt;
pub struct ShellConfig {
pub executable: String,
pub args: Vec<String>,
#[allow(dead_code)]
pub envs: Vec<(OsString, OsString)>,
}
impl Default for ShellConfig {
fn default() -> Self {
if cfg!(windows) {
// Detect the default shell on Windows
#[cfg(windows)]
{
Self::detect_windows_shell()
}
#[cfg(not(windows))]
{
// This branch should never be taken on non-Windows
// but we need it for compilation
Self {
executable: "cmd".to_string(),
args: vec!["/c".to_string()],
}
}
} else {
// Use bash on Unix/macOS (keep existing behavior)
#[cfg(windows)]
{
Self::detect_windows_shell()
}
#[cfg(not(windows))]
{
let bash_env = get_config_dir().join(".bash_env").into_os_string();
Self {
executable: "bash".to_string(),
args: vec!["-c".to_string()],
envs: vec![(OsString::from("BASH_ENV"), bash_env)],
}
}
}
@@ -50,6 +44,7 @@ impl ShellConfig {
"-NonInteractive".to_string(),
"-Command".to_string(),
],
envs: vec![],
}
} else if let Ok(ps_path) = which::which("powershell") {
// Windows PowerShell 5.1
@@ -60,12 +55,14 @@ impl ShellConfig {
"-NonInteractive".to_string(),
"-Command".to_string(),
],
envs: vec![],
}
} else {
// Fall back to cmd.exe
Self {
executable: "cmd".to_string(),
args: vec!["/c".to_string()],
envs: vec![],
}
}
}
+7 -3
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@@ -116,14 +116,18 @@ enum SecretStorage {
// Global instance
static GLOBAL_CONFIG: OnceCell<Config> = OnceCell::new();
pub fn get_config_dir() -> PathBuf {
choose_app_strategy(APP_STRATEGY.clone())
.expect("goose requires a home dir")
.config_dir()
}
impl Default for Config {
fn default() -> Self {
// choose_app_strategy().config_dir()
// - macOS/Linux: ~/.config/goose/
// - Windows: ~\AppData\Roaming\Block\goose\config\
let config_dir = choose_app_strategy(APP_STRATEGY.clone())
.expect("goose requires a home dir")
.config_dir();
let config_dir = get_config_dir();
std::fs::create_dir_all(&config_dir).expect("Failed to create config directory");
+1 -1
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@@ -7,7 +7,7 @@ pub mod signup_openrouter;
pub mod signup_tetrate;
pub use crate::agents::ExtensionConfig;
pub use base::{Config, ConfigError, APP_STRATEGY};
pub use base::{get_config_dir, Config, ConfigError, APP_STRATEGY};
pub use custom_providers::CustomProviderConfig;
pub use experiments::ExperimentManager;
pub use extensions::{ExtensionConfigManager, ExtensionEntry};